World of Tanks Live Player Count and Statistics 2026

World of Tanks recorded approximately 142,303 monthly active players in December 2025, marking a 10.7% increase from the prior month. The World of Tanks player count peaked at 8.29 million players in February 2025, demonstrating significant player engagement throughout the year.

As of January 2025, the franchise has generated over $7 billion in cumulative revenue with 350 million registered users globally. The game maintains steady concurrent player activity across multiple platforms, with Steam data showing an average of 11,221 viewers and 3,183 active streamers on Twitch.

World of Tanks Key Statistics

  • World of Tanks has 350 million registered players as of January 2024
  • December 2025 recorded 142,303 monthly active players with 10.7% growth
  • Peak concurrent players hit 1.1 million simultaneously in 2013
  • The franchise generated $7 billion in cumulative revenue by 2024
  • Average Twitch viewership reaches 11,221 viewers with 92,242 peak viewers

Live World of Tanks Player Counter

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World of Tanks Live Monthly Player Count

MonthWorld of Tanks Average PlayersWorld of Tanks Peak Players
Dec-246,2748,549
Nov-244,4616,084
Oct-244,9696,774
Sep-244,7826,521
Aug-244,5276,172
Jul-243,8215,209
Jun-244,3655,951
May-244,2355,774
Apr-244,4186,023
Mar-244,8006,544
Feb-245,1687,047
Jan-245,5477,560

World of Tanks Available Platforms

PlatformAvailable
WindowsYes
LinuxNo
MacYes
Xbox One/SeriesYes
PlayStation 3/4/5Yes
Nintendo SwitchNo
AndroidYes (Blitz)
iOSYes (Blitz)

World of Tanks Player Distribution by Region

RankCountryInterest Level
1RussiaHigh
2UkraineHigh
3BelarusHigh
4GermanyMedium
5PolandMedium
6ChinaMedium
7United StatesMedium
8Czech RepublicMedium
9FranceLow
10United KingdomLow

World of Tanks Twitch Streaming Statistics

MetricValue
Peak Average Viewers11,221
Peak Viewers92,242
Total Streamers3,183
Watch Hours (2025)75.3 million

World of Tanks Global Player Spending

The franchise demonstrates robust monetization with players consistently investing in premium content. Russia leads spending with significant contributions, followed by Ukraine and Belarus. Eastern European countries dominate the top spending rankings, reflecting the game’s strong regional popularity.

CountrySpending (USD)
Russia$875,000+
Ukraine$601,972
Belarus$266,399
China$104,000
Germany$74,981

Total registered users: 350 million (as of January 2024)

Peak spending region: Russia and Eastern Europe

Top spending country: Russia

World of Tanks Annual Revenue

The franchise reached a milestone of $7 billion in cumulative revenue by January 2024. This remarkable achievement reflects sustained player engagement and successful monetization strategies. World of Tanks Blitz alone contributed over $1 billion in lifetime revenue with 180 million registered players by mid-2024.

YearRevenue (Billion USD)
20241.1
20230.9
20220.8
20210.7
Cumulative (2010-2024)7.0

Is World of Tanks Down Right Now?

ServiceStatus
Matchmaking StatusOnline
Web Server StatusOnline
EU Regional ServerOnline
NA Regional ServerOnline
Asia Regional ServerOnline

About World of Tanks

World of Tanks launched on August 12, 2010, developed and published by Wargaming. The massively multiplayer vehicular combat game features historically accurate tanks from the mid-20th century spanning 1930s to 1960s.

Gameplay centers on player versus player tank battles where each player controls an armored vehicle. Players select from hundreds of authentic historical tank models representing various nations. Victory requires tactical coordination, strategic positioning, and team-based combat across dynamic battlefields.

The game offers multiple modes including random battles, ranked competitions, clan wars, and special events. Each mode provides distinct objectives and rewards. Players engage in 15v15 matches across diverse terrain featuring urban environments, open fields, and strategic positions.

World of Tanks distinguishes itself through realistic tank physics, detailed vehicle models, and historical accuracy. The progression system allows players to research and unlock new tanks across ten tiers. Players earn experience through battles to advance their vehicles and unlock enhanced capabilities across different tank classes including light tanks, medium tanks, heavy tanks, and tank destroyers. Similar tactical gameplay can be found in games like War Thunder and Armored Warfare.

FAQ

How many people play World of Tanks in 2025?

World of Tanks has approximately 142,303 monthly active players as of December 2025, with 350 million registered users globally across all platforms as of January 2024.

What is the World of Tanks peak player count?

The all-time peak concurrent player count reached 1.1 million players simultaneously in 2013. Recent monthly peaks show 8,549 players in December 2024.

Is World of Tanks still popular in 2025?

Yes, World of Tanks remains popular with steady player engagement, 75.3 million Twitch watch hours in 2025, and consistent revenue generation exceeding $1 billion annually.

What platforms can I play World of Tanks on?

World of Tanks is available on Windows, Mac, PlayStation 4/5, and Xbox One/Series. World of Tanks Blitz is available on Android, iOS, Steam, and Nintendo Switch with crossplay support.

How much revenue has World of Tanks generated?

The World of Tanks franchise generated $7 billion in cumulative revenue by January 2024, with World of Tanks Blitz alone surpassing $1 billion in lifetime revenue.