December Release Confirmed for Flint: Treasure of Oblivion, Unreal Engine 5 Pirate Adventure

By Anshul╺

  • PS4
  • PS5
  • XBox One
  • Series X
  • PC

Aspiring buccaneers will need to wait a bit longer before embarking on their grand adventure. French publisher Microids and developer Savage Level have pushed back the release of their highly anticipated tactical RPG Flint: Treasure of Oblivion to December 17, 2024.

New Trailer Highlights Crew Management

The delay announcement comes alongside a fresh gameplay trailer that spotlights the game’s innovative crew management system. Players will command legendary pirates like John Silver and Mary Reid while searching through a card-based combat system that draws inspiration from traditional board games.

A Visual Feast on Unreal Engine 5

Standing out in today’s gaming industry, Flint leverages the power of Unreal Engine 5 to create stunning visuals. The game’s atmospheric locations span from the exotic shores of Central America to various European ports, each crafted with remarkable attention to detail by Savage Level’s artistic team.

What to Expect

Key features include:

  • Turn-based tactical combat with dice-rolling mechanics
  • Story-driven adventure following Captain Flint and Billy Bones
  • Recruitment system featuring historical pirate figures
  • Card-based character control system
  • Multiple locations across Central America and Europe

While Savage Level hasn’t detailed the specific reasons for the delay, the extra development time suggests a commitment to polishing this ambitious pirate saga. The game blends tactical depth with historical fiction, as players guide Captain Flint and his trusty companion Billy Bones on their quest for mysterious treasures.

The game has evolved significantly since its initial announcement, promising an engaging mix of strategic combat, crew management, and high-seas adventure when it finally drops anchor this December.

SourceMicroids