Elden Ring Live Player Count and Statistics 2025

By Alex

  • PS4
  • PS5
  • XBox One
  • Series X
  • PC

Elden Ring recorded 30 million total sales as of April 2025, cementing its position as FromSoftware’s best-selling title. The action RPG reached a peak of 952,523 concurrent players on Steam during its launch week in February 2022. Current Steam data shows approximately 26,390 average players over the last 30 days, with the Steam player count maintaining consistent engagement nearly three years after release.

This page tracks Elden Ring live player count statistics, monthly trends, platform availability, regional distribution, and revenue data through 2025.

Live Elden Ring Player Counter

26,390

Elden Ring Key Statistics

  • Elden Ring has sold over 30 million copies worldwide as of April 2025
  • All-time peak concurrent players on Steam reached 952,523 in March 2022
  • The Elden Ring franchise surpassed 45 million total sales including DLC and Nightreign
  • Shadow of the Erdtree DLC sold 10 million copies since June 2024
  • Current average monthly players range between 26,000-40,000 on Steam in 2025

Elden Ring Live Monthly Player Count

MonthElden Ring Average PlayersElden Ring Peak Players
August 202530,03850,646
July 202537,73661,614
June 202535,44857,823
May 202533,34555,927
April 202535,06362,189
March 202540,06674,406
February 202542,58369,179
January 202549,01483,919
December 202436,63278,593
November 202427,54546,103
October 202432,69361,587
September 202443,41474,818

Data reflects Steam platform statistics. Last updated September 2025.

Elden Ring Player Count Chart 2024-2025

The Elden Ring player count graph shows significant fluctuations throughout 2024 and 2025. June 2024 marked the highest peak since launch at 780,786 concurrent players following the Shadow of the Erdtree DLC release. This represented an 844% increase from May 2024 figures. Player counts stabilized between 50,000-85,000 monthly peak players through early 2025.

Elden Ring Available Platforms

PlatformAvailable
Windows PCYes
LinuxNo
MacNo
Xbox OneYes
Xbox Series X|SYes
PlayStation 4Yes
PlayStation 5Yes
Nintendo SwitchNo
AndroidNo
iOSNo

Elden Ring Player Distribution by Region

RankCountryInterest Level
1United States100%
2Japan89%
3United Kingdom78%
4Germany72%
5France68%
6Canada65%
7Australia61%
8Brazil58%
9South Korea54%
10Italy49%

Elden Ring Twitch Streaming Statistics

MetricValue
Average Viewers (2025)9,188
Peak Viewers (2025)107,986
Total Hours Watched (2025)46.2 million
Total Streamers13,683
Twitch Ranking#44 Most Watched

Elden Ring maintains strong viewership on Twitch with an average of 9,188 concurrent viewers in 2025. The game ranked 44th among all Twitch categories. Peak viewership spiked during major content releases, particularly when Shadow of the Erdtree launched in June 2024, generating over 657,000 peak viewers. Similar competitive titles tracked on Fortnite player count pages show comparable streaming engagement patterns.

Elden Ring Global Sales and Revenue

PeriodCumulative Sales (Million Units)
March 202212.0
December 202217.5
February 202423.0
June 202425.0
September 202428.6
April 202530.0

Total registered players: 30 million (base game)

Peak sales period: June 2024 (Shadow of the Erdtree launch)

Top market: United States, followed by Japan and Western Europe

Elden Ring Annual Revenue Overview

Elden Ring contributed significantly to Bandai Namco’s entertainment revenue, which reached $7.36 billion in fiscal year 2022-2023. The game accounted for approximately one-third of those earnings, representing a 135% profit increase compared to the previous fiscal year. The Shadow of the Erdtree expansion drove additional sales of 3.6 million units between July and September 2024, boosting total franchise revenue.

YearEstimated Revenue (Billion USD)
20221.8
20230.6
20240.9
2025 (projected)0.7

Is Elden Ring Down Right Now?

Matchmaking Status

Online

Web Server Status

Operational

Regional Servers

All Regions Active

Elden Ring servers operate on a peer-to-peer matchmaking system for multiplayer sessions. FromSoftware maintains separate servers for Japan and international regions. Players experiencing connection issues should verify their cross-region play settings and check official Bandai Namco channels for scheduled maintenance announcements.

About Elden Ring

Elden Ring launched on February 25, 2022, developed by FromSoftware and published by Bandai Namco Entertainment. The action RPG was created in collaboration with fantasy author George R.R. Martin, who provided the world’s mythology and backstory. Players assume the role of a Tarnished warrior exploring the Lands Between, an open-world environment featuring dungeons, castles, and varied landscapes.

The game combines challenging combat mechanics from the Dark Souls series with mounted exploration and a crafting system. Multiplayer features include cooperative summoning and PvP invasions. Character progression involves leveling attributes, upgrading weapons, and collecting powerful items. The Shadow of the Erdtree expansion added substantial content in June 2024, while Elden Ring Nightreign, a standalone co-op spinoff, launched in May 2025.

FAQ

How many people play Elden Ring in 2025?

Elden Ring averages approximately 26,000-40,000 concurrent players monthly on Steam in 2025. Total sales reached 30 million copies across all platforms as of April 2025.

What was the Elden Ring peak player count?

The all-time peak reached 952,523 concurrent players on Steam in March 2022 during launch week. The 2024 peak hit 780,786 players following the Shadow of the Erdtree DLC release.

Is Elden Ring cross-platform?

No. Elden Ring does not support cross-platform multiplayer. PlayStation players can only connect with PlayStation users, and the same applies to Xbox and PC players separately.

What platforms is Elden Ring available on?

Elden Ring is available on Windows PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. The game is not available on Nintendo Switch, Mac, Linux, or mobile devices.

How much revenue has Elden Ring generated?

Elden Ring generated approximately $1.8 billion in its launch year. The franchise totaled over 45 million sales including the base game, Shadow of the Erdtree DLC, and Nightreign spinoff.