Paladins Live Player Count and Statistics 2026
Paladins recorded an average player count of 850 on Steam as of December 2025, with a peak concurrent player count reaching 1,657 players during the last 30 days. The free-to-play hero shooter continues operating across multiple platforms including PC, PlayStation, Xbox, and Nintendo Switch.
Released on May 8, 2018, by Hi-Rez Studios and developed by Evil Mojo Games, Paladins has accumulated over 25 million registered players globally. The game has experienced significant player count fluctuations over recent years, with notable declines observed throughout 2024 and 2025.
Live Paladins Player Counter
Paladins Key Statistics
- Paladins has approximately 850 average players on Steam as of December 2025
- Peak concurrent player count reached 1,657 players in the last 30 days
- All-time peak player count recorded 60,566 players in November 2016
- Total registered users exceed 25 million across all platforms
- Average Twitch viewers stand at 65-82 for Paladins streams in 2025
Paladins Live Monthly Player Count
| Month | Paladins Average Players | Paladins Peak Players |
|---|---|---|
| Last 30 Days | 850 | 1,657 |
| November 2025 | 880 | 1,687 |
| October 2025 | 894 | 1,776 |
| September 2025 | 869 | 1,727 |
| August 2025 | 917 | 1,716 |
| July 2025 | 876 | 1,601 |
| June 2025 | 916 | 1,758 |
| May 2025 | 1,263 | 9,986 |
| April 2025 | 999 | 1,871 |
| March 2025 | 1,411 | 9,824 |
| February 2025 | 1,566 | 4,935 |
| January 2025 | 1,719 | 3,308 |
Paladins Player Count Trend Analysis
The Paladins player count has experienced substantial decline since its peak period. Steam data shows the average player count dropped from 1,719 in January 2025 to 850 by December 2025, representing a 50.6% decrease over the year.
June 2025 marked a significant turning point with a 27.5% decline in average players compared to May 2025. This coincided with the release of competing titles in the hero shooter genre. The all-time peak of 60,566 concurrent players occurred in November 2016, shortly after the game’s open beta launch.
Recent months show stabilization around 850-900 average concurrent players on Steam, though this represents only a fraction of the game’s previous player base. The decline reflects broader market shifts and competition from newer hero shooter releases.
Paladins Available Platforms
| Platform | Available |
|---|---|
| Windows | Yes |
| Linux | No |
| Mac | No |
| Xbox One/Series | Yes |
| PlayStation 4 | Yes |
| PlayStation 5 | Yes |
| Nintendo Switch | Yes (Support ended June 2023) |
| Android | No |
| iOS | No |
Paladins Player Distribution by Region
| Rank | Country | Interest Level |
|---|---|---|
| 1 | Brazil | 28% |
| 2 | United States | 22% |
| 3 | Russia | 12% |
| 4 | Mexico | 8% |
| 5 | United Kingdom | 6% |
| 6 | Germany | 5% |
| 7 | Turkey | 4% |
| 8 | France | 4% |
| 9 | Argentina | 3% |
| 10 | Canada | 3% |
| 11+ | Others | 5% |
Paladins Twitch Streaming Statistics
The Paladins live streaming community on Twitch shows modest engagement levels compared to major esports titles. Current viewership data reflects the game’s position in the competitive gaming ecosystem.
| Metric | Value |
|---|---|
| Peak Average Viewers | 82 |
| Peak Viewers | 3,042 |
| Total Streamers (2025) | 275 |
| Watch Hours (2025) | 645,600 |
| Average Channels | 9 |
| Viewers per Channel | 7.2 |
Paladins Global Player Spending
Paladins operates as a free-to-play title with monetization through cosmetic items, battle passes, and champion packs. While specific revenue figures remain undisclosed by Hi-Rez Studios, the game continues generating income through in-game purchases.
The business model focuses on optional purchases that enhance visual customization without affecting gameplay balance. Players can unlock all champions through gameplay or purchase them directly.
| Metric | Value |
|---|---|
| Total Registered Users | 25 Million+ |
| Monetization Model | Free-to-Play |
| Revenue Source | In-Game Purchases |
| Average Transaction Type | Battle Pass, Skins |
Paladins Annual Revenue
Hi-Rez Studios has not publicly disclosed specific revenue figures for Paladins. As a free-to-play title, revenue generation occurs through optional cosmetic purchases, battle passes, and champion packs.
The game’s revenue model follows industry standards for hero shooters, with seasonal content updates driving engagement and monetization. Player spending remains voluntary with no pay-to-win elements.
Is Paladins Down Right Now?
| Service | Status |
|---|---|
| Matchmaking Status | Operational |
| Web Server Status | Operational |
| Regional Servers (North America) | Operational |
| Regional Servers (Europe) | Operational |
| Regional Servers (Brazil) | Operational |
| Regional Servers (Southeast Asia) | Operational |
Check the official Hi-Rez Studios Status Page for real-time server updates.
About Paladins
Paladins: Champions of the Realm launched on May 8, 2018, developed by Evil Mojo Games and published by Hi-Rez Studios. The game belongs to the hero shooter and first-person shooter genres.
Core gameplay revolves around team-based 5v5 matches where players select from over 50 unique Champions. Each Champion possesses distinct abilities, weapons, and playstyles. The card system allows players to customize Champion abilities, creating personalized loadouts.
Multiple game modes include Siege, where teams capture objectives and push payloads; Onslaught, featuring control point battles; and Team Deathmatch. Players earn experience and currency to unlock cosmetics and additional Champions.
The roster divides into four classes: Damage dealers, Flankers, Front Lines, and Supports. Each class serves specific team roles. Unique features include the card customization system and cross-platform play support.
Paladins supports competitive ranked mode alongside casual play. Regular updates introduce new Champions, maps, and seasonal content. The game draws comparisons to Overwatch 2 while maintaining distinct gameplay mechanics through its card system.
FAQ
What is the current Paladins player count in 2025?
Paladins currently has approximately 850 average concurrent players on Steam as of December 2025, with peak counts reaching 1,657 players during active hours.
Is Paladins cross-platform?
Yes, Paladins supports cross-platform play between PC, PlayStation 4, PlayStation 5, and Xbox consoles. Players can compete together regardless of platform choice.
How many registered users does Paladins have?
Paladins has accumulated over 25 million registered users globally since its release, though current active player counts are significantly lower than peak periods.
When was the Paladins peak player count?
The all-time peak player count for Paladins occurred in November 2016 with 60,566 concurrent players on Steam during the game’s open beta period.
Is Paladins still being updated in 2025?
As of February 2025, active development of Paladins was halted following layoffs at Evil Mojo. The game remains playable but receives limited maintenance updates.
