Clash of Clans Live Player Count and Statistics 2025

Clash of Clans maintains approximately 98.9 million monthly active users as of June 2025, cementing its position as one of the most played mobile strategy games globally. The Supercell title recorded 27.3 million daily active users during the same period, with peak engagement reaching 29 million DAU in December 2024.

This page tracks the Clash of Clans live player count, monthly statistics, revenue data, and player distribution by region. The game has generated over $5.9 billion in lifetime revenue since its 2012 release.

Live Clash of Clans Player Counter

27,285,178

Clash of Clans Key Statistics

  • Clash of Clans has 98.9 million monthly active players as of June 2025
  • Daily active users average 27.3 million players worldwide
  • Total lifetime revenue exceeds $5.9 billion since August 2012 launch
  • The game has surpassed 790 million downloads across iOS and Android
  • December 2024 recorded the all-time peak of 105.9 million monthly active users

Clash of Clans Live Monthly Player Count

MonthClash of Clans Average PlayersClash of Clans Peak Players
June 202598,948,85827,285,178
May 202598,190,52527,022,663
April 202597,752,01126,848,249
March 202595,393,63326,319,432
February 202595,238,84526,340,428
January 202597,688,77726,764,638
December 2024105,886,05529,011,891
November 2024100,800,31627,919,389
October 202497,491,29026,963,352
September 202496,130,19526,802,486
August 202498,840,77027,312,789
July 202497,863,49926,988,160

Data reflects monthly active users and daily peak concurrent players from July 2024 to June 2025

Clash of Clans Available Platforms

PlatformAvailable
WindowsNo
LinuxNo
MacNo
Xbox One/SeriesNo
PlayStation 3/4/5No
Nintendo SwitchNo
AndroidYes
iOSYes

Clash of Clans Player Distribution by Region

RankCountryInterest Level
1United States18.92%
2Turkey6.17%
3China4.09%
4Germany3.65%
5Russia3.57%
6India3.42%
7Brazil3.28%
8Indonesia3.15%
9United Kingdom2.89%
10France2.74%

Indonesia leads in total clan count with 978,583 registered clans, followed by India with 870,451 clans. The United States ranks fourth in clan registrations with 678,548 clans despite having the highest individual player interest level. These figures demonstrate the Clash of Clans player count by country varies significantly between individual engagement and community organization patterns. Regional engagement trends in mobile gaming mirror patterns observed across other major titles tracked in mobile game statistics.

Clash of Clans Twitch Streaming Statistics

307
Average Viewers
17,397
Peak Viewers
2,464+
Total Streamers
1.8M+
Watch Hours (2025)

Clash of Clans streaming activity remains consistent throughout 2025, with weekend broadcasts averaging 14% more active channels than weekdays. The game maintains a dedicated streaming community despite being primarily a mobile title, with esports events like the Clash of Clans World Championship driving periodic viewership spikes. Players tracking the current Clash of Clans player count often correlate streaming activity with overall game engagement levels.

Clash of Clans Global Player Spending

Month/YearSpending (Million USD)
June 2025$24.94
May 2025$28.43
April 2025$29.14
March 2025$25.36
February 2025$27.71
January 2025$25.31
December 2024$32.50
November 2024$33.50
October 2024$25.96
September 2024$23.30
August 2024$25.87
July 2024$20.63

Total registered users: 150+ million

Peak spending month: February 2024, $37.01 million

Top spending country: United States, 62% of total revenue

The average revenue per daily active user stands at $0.25, placing Clash of Clans at the upper end of mobile strategy game monetization. In-app purchases account for more than 94% of total revenue, with the Gold Pass subscription and gem purchases driving consistent monthly earnings. Similar mobile titles like PUBG Mobile and Pokemon Go demonstrate comparable monetization patterns within the mobile gaming sector.

Clash of Clans Annual Revenue

Clash of Clans generated approximately $359.9 million in 2024, representing steady performance despite being over a decade old. The game peaked at $1.3 billion annual revenue in 2015 and has maintained consistent earnings through regular content updates, seasonal events, and the Gold Pass subscription introduced in 2019. Revenue in 2025 through June totals approximately $170 million, tracking toward similar annual figures.

YearRevenue (Billion USD)
2025 (YTD)$0.17
2024$0.36
2023$0.38
2022$0.42
2021$0.49
2020$0.53
2019$0.73
2018$0.53
2017$0.65
2016$1.02
2015$1.30
2014$0.89

Is Clash of Clans Down Right Now?

Matchmaking Status

Online

Web Server Status

Online

Regional Server Status

Online

Supercell maintains reliable server infrastructure for Clash of Clans with scheduled maintenance typically occurring during off-peak hours. Players experiencing connection issues should verify their internet connectivity and check official Supercell channels for maintenance announcements. The game supports cross-platform progression between iOS and Android devices through Supercell ID.

About Clash of Clans

Clash of Clans launched on August 2, 2012 for iOS and October 7, 2013 for Android, developed and published by Finnish studio Supercell. The free-to-play strategy game tasks players with building villages, training troops, and competing in multiplayer battles. Core gameplay revolves around resource management, base defense construction, and offensive raid strategies against other players.

The game features Clan Wars where groups of up to 50 players collaborate against opposing clans, alongside Builder Base mode and Clan War Leagues for competitive play. Town Hall upgrades unlock new buildings, troops, and spells, with the current maximum being Town Hall 16. Players progress through strategic upgrades while defending against attacks and raiding for gold and elixir resources. The active Fortnite player count and Roblox player count statistics demonstrate how mobile-accessible titles maintain substantial player engagement across platforms.

FAQ

How many people play Clash of Clans in 2025?

Clash of Clans has approximately 98.9 million monthly active players and 27.3 million daily active users as of June 2025, making it one of the most played mobile strategy games globally.

What is the peak Clash of Clans player count?

The Clash of Clans peak player count reached 105.9 million monthly active users in December 2024, with daily concurrent players peaking at 29 million during the same period.

Is Clash of Clans still popular?

Yes, Clash of Clans maintains strong engagement with nearly 99 million monthly players in 2025. The game generates over $25 million monthly revenue and receives regular content updates from Supercell.

How much money has Clash of Clans made?

Clash of Clans has generated over $5.9 billion in lifetime revenue since its 2012 launch. The game peaked at $1.3 billion annual revenue in 2015 and continues earning approximately $350 million yearly.

What platforms is Clash of Clans available on?

Clash of Clans is exclusively available on mobile platforms including Android and iOS devices. The game does not support PC, console, or Nintendo Switch platforms.