Baldur’s Gate 3 Goes Real-Time: Modder Reinvents Combat System

By Anshul╺

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In a bold move that’s stirring up the RPG community, a modder known as tinybike is crafting a modification for Baldur’s Gate 3 that transforms its turn-based combat into a real-time experience. This ambitious project aims to reimagine the game’s core mechanics, offering players a fresh way to engage with the critically acclaimed title.

A Work in Progress

Tinybike describes the mod as “very, very, very rough” at this stage. However, a demo video showcases the potential of this radical overhaul. In the footage, the modder moves through the coastal ruins near the Nautiloid crash site in Act 1, engaging bandits in fluid, uninterrupted combat.

Key Features

  • Continuous Action: Instead of taking turns, all combat unfolds in real time.
  • Command on the Fly: Players can pause at any moment to issue commands.
  • AI Companions: Plans include implementing party AI for uncontrolled characters.

While the current version lacks a pause feature, it offers an intriguing glimpse into an alternate Baldur’s Gate 3 experience. This mod could appeal to fans of classic real-time-with-pause RPGs like the original Baldur’s Gate series.

The Road Ahead

As development continues, the modding community eagerly anticipates further refinements. Adding party AI and a pause function could significantly enhance the mod’s playability and appeal.

This project highlights the vibrant modding scene surrounding Baldur’s Gate 3, demonstrating how passionate fans continue to expand and reimagine the game in exciting ways.

Whether you’re a die-hard fan of turn-based combat or curious about a more dynamic playstyle, this mod offers a unique twist on the Baldur’s Gate 3 experience.

Source: pcgamer