Multiplayer vs Single-Player Gaming Preferences (2025)

By Alex

  • PS4
  • PS5
  • XBox One
  • Series X
  • PC

Recent data reveals a surprising trend: despite the industry’s push toward online multiplayer games, a majority of gamers still favor single-player titles. This preference varies significantly across age groups, platforms, and demographics, shaping how developers approach game design and marketing strategies in 2025.

Gaming Preference Statistics 2025

Recent research from MIDiA Research indicates that 53 percent of global gamers prefer single-player experiences over multiplayer options. This finding challenges the common industry assumption that multiplayer games represent the future of gaming. The data, collected from gamers across the United States, United Kingdom, Australia, Canada, Germany, France, Poland, Turkey, and South Africa, demonstrates consistent preferences across multiple regions.

The preference for solo gaming experiences stems from several factors. Single-player games offer narrative depth, flexible pacing, and immersive storytelling that resonates particularly well with players seeking engaging experiences without social pressure. Additionally, the one-and-done nature of single-player games aligns better with the saturated attention economy, where players appreciate defined endpoints rather than endless progression systems.

Preference TypePercentage of Gamers
Single-Player Games53%
Multiplayer Games47%

How Age Influences Gaming Preferences

Age plays a crucial role in determining whether gamers prefer single-player or multiplayer experiences. Younger players under 19 years old show a strong inclination toward multiplayer games, with only 30 percent favoring single-player experiences. This demographic grew up with always-online connectivity and social gaming as the norm, making competitive and cooperative play a natural choice.

However, this preference shifts dramatically with age. Players aged 25 and older increasingly favor single-player games as life commitments make coordinating multiplayer sessions more challenging. By age 55 and above, 74 percent of gamers prefer single-player titles, reflecting both lifestyle changes and different entertainment priorities.

The transition typically occurs around age 25, when professional responsibilities and family obligations limit available gaming time. This demographic shift explains why popular multiplayer games like Fortnite see younger players taking regular breaks to explore single-player alternatives during season downtime.

Age GroupSingle-Player Preference
Under 1930%
19-2440%
25-3455%
35-4465%
45-5470%
55+74%

Platform-Specific Gaming Preferences

PC Gaming Trends

PC gamers demonstrate a stronger preference for single-player experiences compared to console users. Data from Steam concurrent player statistics reveals that single-player games consistently achieve high engagement rates despite the prevalence of multiplayer titles on the platform. The versatility of PC gaming accommodates both intensive single-player RPGs and competitive multiplayer titles effectively.

Mobile Gaming Behavior

Mobile gaming presents an interesting case study in gaming preferences. Contrary to assumptions about mobile gaming’s social nature, data shows that mobile gamers maintain diverse preferences across different game types. The accessibility of mobile platforms enables both quick single-player sessions and social multiplayer experiences, making mobile gaming appealing to players seeking flexibility.

The success of mobile games demonstrates how platform choice influences gaming habits. Mobile devices account for 49 percent of total gaming industry revenue, surpassing both console and PC gaming in market share.

Console Gaming Demographics

Console gamers show relatively balanced preferences between single-player and multiplayer games. PlayStation and Xbox users have access to strong first-party single-player titles alongside competitive multiplayer experiences. This balance allows console manufacturers to serve both market segments effectively.

Gender Differences in Multiplayer Gaming

Gender significantly influences gaming preferences, particularly regarding multiplayer engagement. According to research from Deloitte, only 29 percent of female gamers regularly engage with live-service multiplayer games, compared to approximately 50 percent of male gamers. This disparity highlights the importance of considering gender dynamics in game development and marketing strategies.

The reasons behind this preference gap extend beyond simple interest. Half of female gamers surveyed expressed no interest in multiplayer games, with 69 percent preferring simple mobile games. Additionally, concerns about harassment and toxic behavior in online multiplayer environments contribute to this avoidance, with many female gamers choosing to hide their gender identity or play only with known friends.

Female gamers who do engage in multiplayer gaming show different behavioral patterns than their male counterparts. They tend to seek cooperative experiences over competitive ones and value narrative-driven content even in multiplayer settings. Understanding these preferences helps developers create more inclusive gaming experiences that appeal to broader audiences.

Lifestyle Impact on Gaming Choices

Life circumstances dramatically affect gaming preferences beyond simple age considerations. Players with busy schedules find single-player games more accommodating because they can pause, save, and resume at their convenience without disappointing teammates or facing competitive pressure.

The time-intensive nature of multiplayer games creates barriers for players with limited availability. Coordinating schedules with friends becomes increasingly difficult as players age and accumulate responsibilities. This practical constraint explains why many gamers transition from competitive shooters like Apex Legends to story-driven single-player adventures.

Additionally, the commitment required by live-service games can feel overwhelming to players seeking relaxation rather than competition. Regular content updates and battle passes create pressure to maintain consistent engagement, which conflicts with the flexible entertainment many players desire.

Revenue Models and Gaming Preferences

Despite single-player games dominating player preferences, multiplayer games generate significantly higher revenue. Multiplayer titles account for approximately 171.6 billion dollars through in-game purchases, representing 76 percent of total gaming revenue in 2025. Single-player games contribute 42.3 billion dollars primarily through premium sales, accounting for 18.7 percent of industry revenue.

This revenue disparity reflects fundamental differences in monetization strategies. Multiplayer games leverage continuous engagement through battle passes, cosmetic items, and microtransactions. The success of games like League of Legends demonstrates how free-to-play models with optional purchases can generate substantial long-term revenue.

Publishers face pressure to pursue multiplayer monetization despite player preferences favoring single-player experiences. This tension between player demand and business models will likely shape industry development strategies for years to come.

Regional Variations in Gaming Preferences

Geographic location influences gaming preferences through cultural factors, infrastructure capabilities, and regional gaming traditions. Asia-Pacific audiences demonstrate stronger engagement with multiplayer games compared to Western markets, partly due to established esports culture and widespread mobile gaming adoption.

North America and Europe show similar patterns with slightly lower multiplayer engagement rates. These regions maintain robust single-player game markets with strong sales for narrative-driven titles. The success of esports viewership varies significantly by region, reflecting different cultural attitudes toward competitive gaming.

Future Gaming Industry Trends

Industry projections suggest multiplayer modes will continue growing but are unlikely to fully overtake single-player gaming. Instead, the future appears to involve equilibrium where both genres coexist, addressing different gamer needs and preferences. Publishers increasingly recognize that sustainable success requires serving both segments rather than focusing exclusively on one model.

Technological innovations including virtual reality, augmented reality, and artificial intelligence promise to enhance both single-player and multiplayer experiences. These advancements may blur traditional distinctions between game modes, creating hybrid experiences that combine solo exploration with optional social features.

The growing diversity of the gaming population, projected to reach 3.5 billion players by the end of 2025, necessitates broader game portfolios. Developers must balance competitive esports opportunities with compelling single-player narratives to maximize market reach.

Esports and Competitive Gaming Impact

Esports significantly drives multiplayer gaming growth through competitive tournaments, professional leagues, and spectator content. The competitive gaming sector creates career opportunities for professional players and generates substantial sponsorship revenue, particularly in the Asia-Pacific region where esports culture thrives.

Cooperative multiplayer experiences account for 18 percent of player preferences, occupying middle ground between purely competitive multiplayer and single-player experiences. Many gamers appreciate cooperative gameplay mechanics that combine social interaction with collaborative objectives rather than direct competition.

The rise of gaming session patterns shows how competitive gaming influences player behavior. Esports participation often requires extended practice sessions, particularly among younger demographics pursuing competitive rankings.

Developer and Publisher Strategies

Game developers face challenging decisions when allocating resources between single-player and multiplayer development. While player data shows clear preference for single-player games, the revenue potential of successful multiplayer titles remains highly attractive to publishers.

Many studios have pivoted from single-player focus to live-service models, sometimes with disappointing results. Failed multiplayer launches like Concord demonstrate the risks of ignoring player preferences in pursuit of recurring revenue. Conversely, successful single-player games consistently achieve strong sales and critical acclaim despite lacking ongoing monetization opportunities.

The optimal strategy appears to involve diversification, maintaining both single-player franchises and multiplayer offerings within studio portfolios. This approach allows publishers to serve different market segments while mitigating risks associated with betting entirely on one game type.

Gaming Community and Social Dynamics

Community factors significantly influence gaming preferences beyond gameplay mechanics. Multiplayer games create social bonds and shared experiences that extend beyond individual play sessions. However, these same social dynamics can create toxicity and exclusion that drive players toward single-player alternatives.

Online harassment remains a persistent problem in multiplayer gaming, affecting player retention and satisfaction. Addressing these issues through improved moderation and community management could potentially expand the multiplayer gaming audience by making online experiences more welcoming.

Single-player games offer escape from social pressures while still allowing players to engage with gaming communities through forums, streaming platforms, and social media. This indirect social interaction provides community benefits without the real-time pressure of multiplayer sessions.

FAQs

What percentage of gamers prefer single-player games?

Approximately 53 percent of global gamers prefer single-player games over multiplayer options, according to 2024 MIDiA Research data.

Do younger gamers prefer multiplayer or single-player games?

Younger gamers under 19 strongly prefer multiplayer games, with only 30 percent favoring single-player experiences. This preference shifts toward single-player as players age.

Why do female gamers avoid multiplayer games?

Only 29 percent of female gamers regularly play live-service multiplayer games, partly due to concerns about harassment and toxic behavior in online environments.

Which platform has the most single-player gamers?

PC gamers show stronger preference for single-player experiences compared to console users. Mobile gamers display diverse preferences across both game types.

Will multiplayer games replace single-player games?

No. Industry projections suggest both genres will coexist, addressing different gamer needs. Single-player preferences remain strong despite multiplayer game revenue dominance.

References

  1. Kotaku. (2024). “New Data Shows 53 Percent Of Players Prefer Single-Player Games.” Available at: https://kotaku.com/survey-data-study-53-percent-gamers-singleplayer-pvp-1851665722
  2. MIDiA Research. (2024). “Single player vs. multiplayer | A generational changing of the guards or a bifurcation of gamer behaviours?” Available at: https://www.midiaresearch.com/blog/single-player-vs-multiplayer-a-generational-changing-of-the-guards-or-a-bifurcation-of-gamer-behaviours
  3. Deloitte Insights. (2024). “Women in gaming.” Available at: https://www.deloitte.com/us/en/insights/industry/technology/digital-media-trends-consumption-habits-survey/2024/how-can-gaming-industry-get-more-female-gamers.html
  4. Quantumrun Foresight. (2025). “Multiplayer vs Single-Player Gaming Statistics 2025.” Available at: https://www.quantumrun.com/consulting/multiplayer-vs-single-player-gaming-preferences/