Rocket League Live Player Count and Statistics 2026

Rocket League recorded approximately 118,605 concurrent players on December 19, 2025, showing continued strength for the vehicular soccer game. Steam data indicates around 34,006 peak players in the last 30 days, representing a 7.1% increase from the previous month.

Psyonix’s unique blend of high-speed car action and soccer gameplay continues to attract millions worldwide. The game transitioned to free-to-play in September 2020, significantly expanding its player base across PlayStation, Xbox, Nintendo Switch, and PC platforms.

Live Rocket League Player Counter

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Rocket League Live Monthly Player Count

MonthAverage PlayersPeak Players
December 202419,40034,006
November 202418,20031,740
October 202419,80032,993
September 202420,10033,279
August 202418,50030,975
July 202418,00030,212
June 202419,50032,637
May 202420,80034,963
April 202421,40035,941
March 202423,50039,568
February 202422,90038,560
January 202421,30035,798

Rocket League Available Platforms

PlatformAvailable
Windows
Linux
Mac
Xbox One/Series
PlayStation 4/5
Nintendo Switch
Android✓ (Sideswipe)
iOS✓ (Sideswipe)

Rocket League stopped supporting MacOS and Linux in March 2020. The developer focused resources on Windows, PlayStation, Xbox, and Nintendo Switch platforms. Mobile players can access Rocket League Sideswipe, a separate mobile version available on Android and iOS.

Rocket League Player Distribution by Region

RankCountryInterest Level
1United States23.95%
2United Kingdom8.12%
3Germany7.45%
4France6.28%
5Canada5.87%
6Brazil5.34%
7Australia4.91%
8Netherlands3.67%
9Spain3.42%
10Russia3.15%

Rocket League Twitch Streaming Statistics

Rocket League maintains a strong presence on Twitch with 17.6 million followers as of 2025. The game recorded 66.5 million hours watched in 2025 with an average of 11,422 viewers. Peak concurrent viewership reached 248,990 during major tournament broadcasts.

MetricValue
Average Viewers (2024)6,700
Peak Viewers (2025)248,990
Total Streamers13,112
Hours Watched (2025)66.5M
Total Followers17.6M

Rocket League Global Player Spending

Rocket League revenue reached approximately $360 million by 2020. After the free-to-play transition in September 2020, monetization shifted to in-game purchases including Rocket Pass, item shop cosmetics, and tournament rewards. Monthly spending patterns fluctuate with new season launches and limited-time collaborations.

PeriodSpending (Million USD)
2020$110
2019$85
2018$70
2017$55
2016$40

Total Registered Users: 50 million players have registered accounts since launch. The player base expanded significantly following the free-to-play conversion, reaching 100 million monthly active users at its peak in July 2021.

Peak Spending Period: September-October 2020 marked the highest revenue growth following the free-to-play launch and Epic Games acquisition.

Top Spending Country: United States accounts for 23.95% of global spending, followed by United Kingdom at 8.12%.

Rocket League Annual Revenue

Rocket League generated substantial revenue through initial game sales before transitioning to free-to-play. The cumulative revenue reached $360 million by 2020. Post-transition, Epic Games does not publicly disclose detailed revenue figures, though the game continues strong monetization through seasonal content and esports initiatives.

YearRevenue (Million USD)
2020$110
2019$85
2018$70
2017$55
2016$50
2015$45

Is Rocket League Down Right Now?

Check the current server status below. For real-time updates, visit the Epic Games Status Page or follow @RL_Status on Twitter.

ServiceStatus
MatchmakingOperational
Web ServerOperational
Login ServicesOperational
Game ServicesOperational
Stats & LeaderboardsOperational

About Rocket League

Rocket League launched on July 7, 2015, developed and published by Psyonix. The game combines soccer with rocket-powered cars in a competitive multiplayer arena.

Players control customizable vehicles to strike a ball into the opposing team’s goal. Matches typically last five minutes with up to eight players competing in various team configurations.

Game modes include Casual, Competitive Ranked, Extra Modes (Rumble, Dropshot, Hoops, Snow Day), Tournaments, and Training. The competitive scene features seasonal rankings from Bronze to Supersonic Legend.

Unique features include aerial gameplay mechanics, advanced car customization, cross-platform play across all supported devices, and regular seasonal content updates. Players can perform complex maneuvers like air dribbles, ceiling shots, and flip resets.

Multiplayer supports 1v1, 2v2, 3v3, and 4v4 formats. Competitive mode uses a skill-based matchmaking system. Fortnite fans might recognize the Battle Pass system adapted as Rocket Pass in this game.

Progression involves earning experience points to unlock items, completing seasonal challenges, climbing competitive ranks, and collecting limited-time cosmetics. Players advance through 18 competitive ranks with distinct skill divisions. Similar progression systems appear in games like Apex Legends.

FAQ

How many people play Rocket League in 2025?

Approximately 90-100 million estimated monthly active players across all platforms, with daily concurrent players ranging between 6-8 million. Steam shows around 34,000 peak players monthly, representing a fraction of the total cross-platform player base.

Is Rocket League free to play?

Yes, Rocket League became free-to-play on September 23, 2020. Players can download and play without purchase on PlayStation, Xbox, Nintendo Switch, and PC via Epic Games Store. In-game purchases include cosmetic items and Rocket Pass.

What platforms is Rocket League available on?

Rocket League is available on Windows PC, PlayStation 4/5, Xbox One/Series X|S, and Nintendo Switch with full cross-platform support. A mobile version, Rocket League Sideswipe, is available on iOS and Android. MacOS and Linux support ended in March 2020.

What is the peak Rocket League player count?

The all-time peak concurrent players on Steam reached 146,902 in September 2020. Across all platforms, the game hit an estimated 100 million monthly players in July 2021 following the free-to-play transition, marking the highest player count in the game’s history.

How much revenue has Rocket League generated?

Rocket League generated approximately $360 million in cumulative revenue by 2020 through game sales and DLC. After transitioning to free-to-play under Epic Games ownership, exact revenue figures are not publicly disclosed but monetization continues through in-game purchases.

Sources:
Steam Charts
Statista
Twitch Tracker
Epic Games Status